I teleroleplayed tonight. DnD 3.5, my friend set up a webcam, I turned mine on, I hooked up my old monitor to my laptop so I could have one monitor for character sheets and the SRD website and another monitor just for the webcam. I don't know how well my friends took it but it was nice hearing the old inside jokes, I didn't get to see them when I was in town two weeks ago.
Tim's girlfriend plays, which is great, and there was some guy Kurt I didn't really know, but he drew all the battlemaps beautifully and knew who Cthulhu is so he's okay in my book. Nice to see the group growing.
The real problem here was the story was shitty. There were like three plots going on which were supposed to be inconsistent but didn't really make sense. Clues we were supposed to get were actually made out of little metagame bullshit that was supposed to defy our expectations. What the fuck ever, Wizards of the Coast, I don't need your attitude, I need an entertaining night with my friends 500 miles away. It is like the Saw movies: Witholding information the audience can't access isn't clever, it's bad storytelling.
I don't think any offenders read this blog, but I was thinking about putting something up about story structure.
Actually, yeah. I will do that in the next couple days. Wizards of the Coast, take note. They are some of the worst ones.